Instructor Credibility Timeline

Joshua Burdick: 14 years of production engineering across Epic Games, Warner Bros, and TCGplayer

🎮
Epic Games
Current Employer
Localization Automation Engineer
💰
$1B+
TCGplayer Platform
Product Manager (Acquired by eBay)
🏆
14
Years Experience
Production engineering & leadership
🎯
5
AAA Game Titles
Back 4 Blood, Mortal Kombat, LEGO, etc.
See Joshua's Teaching in Action

Explore courses taught by Joshua across game dev, production engineering, and marketplace platforms:

Career Timeline

Progressive experience across game dev, marketplace platforms, and enterprise

2010-2017: Foundation Years

Various Roles: Software Engineer, Web Developer

  • Built foundational engineering skills
  • PHP, JavaScript, Python development
  • Full-stack web application development
  • Team collaboration and Agile methodologies
2017-2020: TCGplayer (Product Manager)

Company: $1B+ marketplace platform (acquired by eBay 2022)

  • Built infinite.tcgplayer.com - developer platform and API
  • Multi-vendor marketplace architecture
  • Platform serving millions of users
  • API ecosystem and developer relations
  • Relevance to Course 3: Direct marketplace platform experience
2020-2022: Warner Bros Games (Senior Web Developer)

AAA Titles: Back 4 Blood, Mortal Kombat 11, LEGO Star Wars: The Skywalker Saga

  • Web platform development for AAA game launches
  • Player-facing systems and backend infrastructure
  • Cross-functional collaboration (design, QA, marketing)
  • High-scale production environment
  • Relevance to Course 1: AAA game development exposure
2022-Present: Epic Games (Localization Automation Engineer)

Company: Fortnite, Unreal Engine, Epic Games Store

  • AI-powered localization automation tools
  • Production systems serving global user base
  • Exposure to Epic's AI/ML infrastructure
  • Unreal Engine ecosystem knowledge
  • Relevance to Course 1: Current Epic Games employee (unique credential)

Notable Projects Showcase

Production systems that shipped to millions of users

infinite.tcgplayer.com

Developer Platform & API

  • Role: Product Manager
  • Scale: Multi-vendor marketplace serving millions
  • Tech: RESTful API, developer documentation, OAuth
  • Impact: Enabled third-party app ecosystem
  • Course Relevance: Direct marketplace platform experience for Course 3
Back 4 Blood

AAA Cooperative Shooter

  • Role: Senior Web Developer (WB Games)
  • Studio: Turtle Rock Studios / WB Games
  • Tech: Web platform, player systems
  • Impact: Millions of players at launch
  • Course Relevance: AAA game launch experience for Course 1
Epic Games Localization

AI Automation Tools

  • Role: Localization Automation Engineer
  • Company: Epic Games (Current)
  • Tech: AI/ML automation, production pipelines
  • Impact: Global user base (Fortnite, Unreal)
  • Course Relevance: Current Epic employee, AI experience

Technology Stack Expertise

Languages, frameworks, and tools Joshua has production experience with

Languages
  • Python (Production)
  • JavaScript/TypeScript
  • PHP
  • SQL
  • C# (Unity)
  • C++ (Unreal basics)
Frameworks & Libraries
  • LangChain / LangGraph
  • CrewAI / AutoGen
  • Anthropic Claude API
  • Django / Flask
  • React / Node.js
  • Unity ML-Agents
Platforms & Tools
  • AWS / Azure / GCP
  • Docker / Kubernetes
  • GitHub / CI/CD
  • Shopify / Stripe
  • Unity / Unreal Engine
  • PostgreSQL / MongoDB
Specialized Skills
  • AI Agent Orchestration
  • Marketplace Architecture
  • API Design & DevRel
  • Production Engineering
  • Game Development Pipelines
  • Localization & i18n

Teaching Credentials & Qualifications

Why Joshua is uniquely qualified to teach these courses

Unique Differentiators
  • Only Epic Games employee teaching game AI publicly
  • $1B marketplace PM - Direct platform building experience
  • 14 years production engineering - Not academic, not bootcamp instructor
  • Multiple AAA titles - Warner Bros, Epic Games, major studios
  • AI agent production experience - Built localization automation at Epic
  • Full-stack expertise - Frontend, backend, DevOps, and AI/ML
Teaching Philosophy
  • Production-first: Teach what actually works at scale, not demos
  • Pattern-based: Timeless patterns > specific tools
  • Portfolio-worthy: Students build deployable systems
  • Real ROI focus: Business impact, not just technical skills
  • Accessible: Break down complex topics, provide starter code
  • Supportive: TA support, office hours, community Discord

Video Introduction

Meet Joshua Burdick (2-3 minute introduction)

Video Placeholder: Record 2-3 minute introduction covering:
  • Career background (Epic Games, TCGplayer, WB Games)
  • Why teaching these courses (passion for AI + experience)
  • What makes courses different (production focus, real code)
  • Student outcomes and portfolio projects
  • Personal teaching philosophy

Recommended format: Green screen with B-roll of projects, casual but professional tone

Connect with Joshua