Course Comparison Dashboard

Side-by-side analysis of market size, revenue, and student targets

Interactive Comparison Table

Sort, filter, and compare all three courses

Metric Course 1: Game Dev Course 2: Orchestration Course 3: Marketplace
Market Size (2025) $2.17B $5.9B $136B
Projected Market (2030-2034) $7.1B (2033) $236B (2034) $1.7T (2030)
CAGR 18% 44% 67%
Pricing $999 $749 $749
Target Students/Cohort 20-40 40-80 40-80
Year 1 Revenue (Base) $20K-$40K $30K-$60K $30K-$60K
Key Differentiator Epic Games Engineer Production-Ready Patterns TCGplayer PM ($1B Platform)
Primary Audience Game Developers, Technical Artists AI/ML Engineers, Tech Leads E-commerce Devs, Shopify Partners
Session Count 15 15 15
Prerequisites Python, Unity/Unreal basics Python, REST APIs, Async Python, REST APIs, SQL basics
Launch Priority Phase 3 (Niche) Phase 2 (Large Market) Phase 1 (Hot Market)
Industry Adoption 73% studios using AI 85% enterprise by 2025 52% executives deployed

Market Size Comparison

Current vs projected market sizes (logarithmic scale)

Year 1 Revenue Projections by Course

Conservative, Base, and Optimistic scenarios

Expected Student Enrollments (Year 1)

Target student counts per course over 12 months

Course 1: Game Dev AI

$999
Premium Pricing
Rationale: Niche market, Epic Games credibility, specialized content
Early Bird: $699
Student Discount: $499

Course 2: Orchestration

$749
Standard Pricing
Rationale: Large market, production focus, enterprise appeal
Early Bird: $499
Corporate (5+): $500/seat

Course 3: Marketplace

$749
Standard Pricing
Rationale: Hot market (4,700% growth), clear ROI, Shopify appeal
Early Bird: $499
Founder Discount: $450

Which Course Should Launch First?

Decision tree based on market timing, revenue potential, and risk

🥇 Course 3: Marketplace

Why First:

  • 4,700% YoY growth (Stripe data)
  • Multiple platforms launching AI (Shopify Sidekick, Stripe Toolkit)
  • Clear ROI: Klarna saved $40M, Jumia 76% CSAT
  • Session 1 already complete
  • Immediate student demand

Risk: Low - Market validated

🥈 Course 2: Orchestration

Why Second:

  • Largest market: $5.9B → $236B
  • 400+ companies using LangGraph
  • 85% enterprise adoption expected
  • Broad appeal (all industries)
  • Production focus differentiates

Risk: Low - Proven demand

🥉 Course 1: Game Dev

Why Third:

  • Niche market but loyal audience
  • 73% studios using AI (strong adoption)
  • Epic Games credibility unmatched
  • Premium pricing ($999) justified
  • Launch after building reputation

Risk: Medium - Smaller market

Competitive Advantage Matrix

How each course compares to alternatives in the market

Dive Deeper Into Course Content

Explore complete 15-session curricula and interactive Session 1 showcases

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