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Joshua Burdick

Joshua Burdick

Staff Engineer | Technical Leader | AI Automation Specialist

Leading technical strategy and architecture for global-scale gaming, AI, and enterprise platforms. Specialized in autonomous project ownership, multi-language systems, and full-stack engineering across AAA games (Fortnite, Hogwarts Legacy), enterprise fintech, and AI platforms. Currently architecting localization infrastructure serving 500M+ players at Epic Games.

Featured Work

Professional projects and personal creations spanning AAA game development, AI platforms, education, and interactive tools.

Professional Projects

AAA Game

Hogwarts Legacy

Built complete web experience for Warner Bros. Games' Hogwarts Legacy global launch reaching 12M+ players in first two weeks. Developed marketing site with character customization tools, interactive house sorting, and multi-region localization supporting millions of visitors worldwide for 2023's biggest game release.

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Epic Games

Epic Games Store

Built web experiences for Epic Games Store's global publishing platform serving 500M+ registered users. Delivered features handling game distribution, payment processing, and social features across 36 languages and 230+ territories with complete autonomy over frontend architecture.

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Entertainment

DC.com

Served as tech lead for DC Comics' flagship website. Built and maintained web applications supporting one of the world's most recognized entertainment brands using modern PHP, Laravel, Drupal frameworks with Vue.js frontends.

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Product Launch

TCGplayer Infinite

Product manager and architect for TCGplayer Infinite platform. Launched subscription service from concept to 600K monthly views in 4 months. Scaled API developer community from 150 to 2,500+ users and grew affiliate revenue from $3.6M to $16M.

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AAA Game

Mortal Kombat

Led web development for Warner Bros. Games' iconic fighting franchise. Built marketing site supporting global launch with multi-language localization, character showcases, and interactive features for one of gaming's most legendary franchises.

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AAA Game

MultiVersus

Developed complete web presence for Warner Bros. Games' MultiVersus platform fighter supporting 20M+ player launch. Created marketing site with character galleries featuring DC, Looney Tunes, and HBO characters, news integration, and multi-language support for massive crossover fighting game.

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AAA Game

LEGO Star Wars: The Skywalker Saga

Built web experience for Warner Bros. Games' LEGO Star Wars: The Skywalker Saga record-breaking launch (3.2M copies sold in two weeks). Created marketing site featuring all 9 films, 300+ playable characters, gameplay galleries, and multi-platform localized content for global audiences.

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Personal Projects

AI Platform

OriginLytics

Comprehensive AI content authenticity analyzer with multi-dimensional analysis capabilities. Features AI detection, GEO analytics, SEO analysis, emotional detection, and content verification tools for modern content validation needs. See also: Multi-Agent AI Research.

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AI Research

Multi-Agent AI Systems Research

Authored 50 research briefs on multi-agent AI systems evaluated by 5-Agent Expert Council. Covers debate verification, federated learning, cybersecurity, healthcare, and more. 1,300+ sources cited across 100 documents analyzing cutting-edge 2024-2025 developments in collaborative AI.

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AI Research

AI Solution Architect Research Hub

Developed comprehensive research addressing critical challenges facing AI Solution Architects and ML Engineering leaders. Features 15 interactive research briefs with 50+ thought experiments and 1,300+ paper links covering architectural patterns, system design, and implementation strategies. Related: Multi-Agent AI Systems.

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Education

AI Agent Orchestration Courses

Designed interactive course dashboard for Elvtr's AI Agent Orchestration program. Created complete curriculum covering multi-agent systems, agentic AI architecture, and practical implementation strategies.

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AI Research

Claude CLI as MUSHclient: Automation Architecture Research

Authored extended research essay drawing architectural parallels between 1995's MUSHclient automation and 2024's Claude CLI. Demonstrates how AI-powered development tools evolved from decades-old event-driven automation patterns. Features working MUD games as research backdrop, exploring triggers, hooks, and generalization vs explicit scripting.

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Game Development

BrineShrimp Games Portfolio

Created collection of 8+ playable browser games including strategy, roguelikes, and experimental prototypes. Features Castle Battles RTS, King's Joust bullet-hell, Cyberarctica deckbuilder, and more.

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Tabletop RPG

Nations & Cannons Character Creator

Built interactive character creation tool for the Revolutionary War tabletop RPG. Engineered Vue.js powered interface with PDF export, full character customization, and period-accurate historical details.

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Industry Analysis

PAX Unplugged 2025 Analysis

Created comprehensive event analysis and gaming industry insights with interactive data visualizations, exhibitor breakdowns, and trend analysis for the tabletop gaming convention.

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Tabletop RPG

Kids on Bikes Campaign Collection

Designed dark, supernatural campaign resources for the Kids on Bikes RPG system. Features multiple adventure modules with atmospheric design and engaging storylines.

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Professional Experience

Localization Automation Engineer

Epic Games
October 2024 - Present

Leading automation strategy and intelligent tooling systems to deliver Epic's flagship games (Fortnite, Rocket League, Fall Guys) to global audiences in 30+ languages. Architecting scalable localization pipelines and multi-language support infrastructure serving 500M+ players worldwide. Full ownership of technical decisions and delivery across Epic's gaming ecosystem.

Staff Software Engineer

T. Rowe Price
August 2023 - October 2024

Led end-to-end redesign and architecture of enterprise retirement income platform serving 10,000+ customers and financial advisors. Operating with complete autonomy, independently architected AWS infrastructure using Amplify and GitHub CI/CD pipelines. Built full-stack Vue.js/Quasar + Java application with full ownership of technical strategy, security architecture, and compliance standards.

Lead Engineer

Warner Bros. Games
January 2022 - August 2023

Led independent development and launch of 8+ AAA game marketing sites including Hogwarts Legacy (multi-million dollar franchise), Mortal Kombat, MultiVersus, and LEGO Star Wars. Architected and drove 36-language localization strategy serving millions of global users. Full ownership of AWS infrastructure, CMS migration to Contentful, and technical decisions for high-traffic game launches. Zero hand-holding - operated as autonomous technical lead.

Tech Lead

DC Comics
March 2020 - January 2022

Technical leader and architect for dc.com and enterprise client web applications. Led full-stack development across Java, C#, Node, Go, PHP ecosystems with complete autonomy over architectural decisions. Owned DevOps strategy including AWS/Heroku infrastructure, CI/CD pipelines, and deployment architecture. Made all technical decisions independently with zero supervision.

Product Manager & Developer Evangelist

TCGplayer.com
February 2018 - March 2020

Led product strategy and built TCGplayer Infinite from concept to 600K monthly views in 4 months. Independently scaled API developer community from 150 to 2,500+ active users. Drove affiliate marketing revenue growth from $3.6M to $16M through strategic partnerships, custom integration solutions, and community building. Full ownership of product roadmap and technical delivery.

Technical Expertise

AI & Automation

  • Multi-Agent Systems
  • Agentic AI Orchestration
  • ML Engineering
  • Localization Automation

Development

  • Full Stack Development
  • PHP / Laravel
  • Vue.js / Angular
  • Python / Go / C#

CMS & Platforms

  • WordPress
  • Drupal
  • Contentful
  • Unity

Design & PM

  • UI/UX Design
  • Product Management
  • Agile Leadership
  • Game Design

Get In Touch

Syracuse, NY